Continuing the thread of the last post, I am going to post decks meeting the Challenge requirements of my local league. The Anarch Challenge is no Virus. Which is a bit more difficult than one might think...
In thinking of this I started to auto include a lot of Anarch cards, only to realize how many viruses there are. I decided to use Whizzard because Reina is already good for many other reasons (and I still want to 'Challenge the Meta') and because obviously Noise is useless without viruses.
So that turns us into a sort of pseudo demo build. But we can't be using Imp, so what do we do?
Economic warfare.
Anarch No Virus
Whizzard: Master Gamer (What Lies Ahead)
Event (16)
1x Account Siphon (Core Set) ••••
3x Demolition Run (Core Set)
3x Dirty Laundry (Creation and Control)
3x Infiltration (Core Set)
3x Sure Gamble (Core Set)
3x Vamp (Trace Amount)
Hardware (5)
2x Dyson Mem Chip (Trace Amount)
3x Spinal Modem (What Lies Ahead)
Resource (10)
3x Daily Casts (Creation and Control)
2x Kati Jones (Humanity's Shadow)
2x Liberated Account (Trace Amount)
3x Same Old Thing (Creation and Control)
Icebreaker (11)
3x Corroder (Core Set)
3x Femme Fatale (Core Set) •••
2x Knight (Mala Tempora)
3x ZU.13 Key Master (What Lies Ahead) ••••• •
Program (3)
3x Keyhole (True Colors)
Deck built on NetrunnerDB.
We need a strong economy. All though Whizzard is an economy identity (getting free credits is an economy action) we are still Anarch, and have to pay for a lot of things. With not a lot of influence to throw around, we'll go for some efficient pump-able breakers - Yog may be amazing of course, but without Datasucker tokens... And sure we could Mod or Dinosaurus it, but why spend all that resources for just code gates?
So we pick 1 for 1 breakers, and have to have 3 of each. Now the meat of the deck
Account Siphon, Demo Run, Vamp, and Keyhole. Get in, and mess things up. Use Whizzard's ability if you can, otherwise just trash the crap out of things. Blow things the hell up. It's your main strategy. Get things out of play and R&D in order to slow down the corp. Back that up with Account Siphon and Vamp to keep them even lower. Don't give them scoring windows.
What else can be done?
More punishment. Event based running, if the influence can be found for it. Build him like Criminal and surprise the heck out of Corp players who aren't expecting Account Siphons, Inside Jobs, and the like.
Will this work? Probably not. Will it make you think? I hope so.
This blog aims to challenge the Meta. This will mostly be done through crazy deck ideas out of left field, making use of cards or combos that aren't widely used and seeing if such things can be made into a viable deck. Will these decks work? Doubtful. Will they cause you to think about your deck construction? I can only hope so.
Android Netrunner

Tuesday, February 11, 2014
Monday, February 3, 2014
No Events Criminal
Now this is really crazy. No Events criminal? Why would you -ever- want to do that?
Means we're going to have to be going into unused Hardware!
To push the meta of course. The local League for Netrunner here in town is an Achievement based league. If you hit certain circumstances you get bonus points. Several of them are Hard Mode decks, decks in a faction not using its main component. So... No Event Criminal...
Of course, you have to remember: These decks are not meant to be competitive. Leaving out in-faction cards like Easy Mark, and Account Siphon is a quick way to loose as Criminal. I heard once that the best Criminals never play an Ice breaker; because their event's handle it for them.
Well after thinking about this, I had to go with Gabe. Andromeda simply needs that aggro early from events she is practically guaranteed to draw. Gabe's ability will still be useful without events, and Andy's is highly curtailed without getting a major advantage out of it early.
Criminal No Event
Gabriel Santiago: Consummate Professional (Core Set)
Hardware (16)
2x Clone Chip (Creation and Control) ••••
3x Desperado (Core Set)
2x Dyson Mem Chip (Trace Amount)
3x e3 Feedback Implants (Trace Amount)
2x HQ Interface (Humanity's Shadow)
2x Lemuria Codecracker (Core Set)
2x R&D Interface (Future Proof) ••••
Resource (4)
2x Daily Casts (Creation and Control)
2x Kati Jones (Humanity's Shadow)
Icebreaker (13)
3x Corroder (Core Set) ••••• •
2x Crypsis (Core Set)
3x Faerie (Future Proof)
2x Femme Fatale (Core Set)
3x Peacock (What Lies Ahead)
Program (12)
2x Copycat (Second Thoughts)
2x Crescentus (A Study in Static)
2x Gorman Drip v1 (Opening Moves)
2x Pheromones (Humanity's Shadow)
2x Sneakdoor Beta (Core Set)
2x Snitch (Cyber Exodus)
Deck built on NetrunnerDB.
So of course, we have no Special Order, and fitting in room for SMC we may not have the influence. So that means we have to go old school for breakers, to guarantee we see them. Desperado of course - why not? It's not restricted. Now we have some of the interesting things.
HQ and RD Interface - why both? Because without events to put pressure for this deck, we have to find other ways to do it. Both Interfaces gives the advantage of being low in Inf, and able to put multiple points of pressure upon the Corp.
Codecracker and E3 - well, without the big money of AS or the easy money of Dirty Laundry, Sure Gamble, Easy Mark, ect - E3 could possibly save some money. In the end, probably not. It would probably be the first to go.
Then we'll throw in some utility with the programs. Gorman Drip and Pheromones can save money, Sneakdoor allows us to hit the third central adding pressure from all three. Snitch is there because we don't have Inside Job or Infiltrate, and Cresentus is a poor man's Emergency Shutdown.
And I just want to see Copycat used.
What else can be done?
Well, economy is going to be an issue, and speed as well. Making room for SMC might be one of the better choices, just to lower the amount of breakers and get some tutoring in there. e3 can probably go because we're only running the most efficient breakers, meaning we can make room for another HD interface and probably a Snitch or something
Will this work? Doubt it. Will it make you think? I hope so!
Means we're going to have to be going into unused Hardware!
To push the meta of course. The local League for Netrunner here in town is an Achievement based league. If you hit certain circumstances you get bonus points. Several of them are Hard Mode decks, decks in a faction not using its main component. So... No Event Criminal...
Of course, you have to remember: These decks are not meant to be competitive. Leaving out in-faction cards like Easy Mark, and Account Siphon is a quick way to loose as Criminal. I heard once that the best Criminals never play an Ice breaker; because their event's handle it for them.
Well after thinking about this, I had to go with Gabe. Andromeda simply needs that aggro early from events she is practically guaranteed to draw. Gabe's ability will still be useful without events, and Andy's is highly curtailed without getting a major advantage out of it early.
Criminal No Event
Gabriel Santiago: Consummate Professional (Core Set)
Hardware (16)
2x Clone Chip (Creation and Control) ••••
3x Desperado (Core Set)
2x Dyson Mem Chip (Trace Amount)
3x e3 Feedback Implants (Trace Amount)
2x HQ Interface (Humanity's Shadow)
2x Lemuria Codecracker (Core Set)
2x R&D Interface (Future Proof) ••••
Resource (4)
2x Daily Casts (Creation and Control)
2x Kati Jones (Humanity's Shadow)
Icebreaker (13)
3x Corroder (Core Set) ••••• •
2x Crypsis (Core Set)
3x Faerie (Future Proof)
2x Femme Fatale (Core Set)
3x Peacock (What Lies Ahead)
Program (12)
2x Copycat (Second Thoughts)
2x Crescentus (A Study in Static)
2x Gorman Drip v1 (Opening Moves)
2x Pheromones (Humanity's Shadow)
2x Sneakdoor Beta (Core Set)
2x Snitch (Cyber Exodus)
Deck built on NetrunnerDB.
So of course, we have no Special Order, and fitting in room for SMC we may not have the influence. So that means we have to go old school for breakers, to guarantee we see them. Desperado of course - why not? It's not restricted. Now we have some of the interesting things.
HQ and RD Interface - why both? Because without events to put pressure for this deck, we have to find other ways to do it. Both Interfaces gives the advantage of being low in Inf, and able to put multiple points of pressure upon the Corp.
Codecracker and E3 - well, without the big money of AS or the easy money of Dirty Laundry, Sure Gamble, Easy Mark, ect - E3 could possibly save some money. In the end, probably not. It would probably be the first to go.
Then we'll throw in some utility with the programs. Gorman Drip and Pheromones can save money, Sneakdoor allows us to hit the third central adding pressure from all three. Snitch is there because we don't have Inside Job or Infiltrate, and Cresentus is a poor man's Emergency Shutdown.
And I just want to see Copycat used.
What else can be done?
Well, economy is going to be an issue, and speed as well. Making room for SMC might be one of the better choices, just to lower the amount of breakers and get some tutoring in there. e3 can probably go because we're only running the most efficient breakers, meaning we can make room for another HD interface and probably a Snitch or something
Will this work? Doubt it. Will it make you think? I hope so!
Tuesday, January 28, 2014
NBN - Late Night Infomercial
Everyone knows the power of economics in Netrunner. And this may be a deck that is actually... competitive, if we can get the goal off the ground. Might need some tweaking for that.
So the 'Thing' That NBN is good at, is Traces. Weyland has Meat Damage and Advance-able Ice, Jinteki has Traps and Net Damage and Psi, Haas-Bioroid has Brain Damage and Click Gaining... Well NBN Has Tags and economics - And by Economics I mean Closed Accounts.
But I also mean Traces.
See, a Trace is only scary if the runner 1) Can't break it on an ICE and 2) Is actually afraid of it going off. Most people know that when you play NBN, there will be a point you get tagged, and just play around it. So they stop paying for most of the traces you usually see, preparing for the ineveitable Psycho Beale if that can be pulled off, or Closed Accounts for a scoring window.
But what if we adapted that to make it all scary, so that the Runner must always be broke? Opening up many many many more scoring windows as the Runner has to regain credits?
Agenda (9)
3x AstroScript Pilot Program (Core Set)
3x Character Assassination (Opening Moves)
3x Restructured Datapool (What Lies Ahead)
Asset (8)
1x Aggressive Secretary (Core Set) ••
2x City Surveillance (Mala Tempora)
2x Jackson Howard (Opening Moves)
3x Marked Accounts (Cyber Exodus)
Upgrade (4)
2x Bernice Mai (Humanity's Shadow)
2x Red Herrings (Core Set)
Operation (7)
3x Closed Accounts (Core Set)
3x Hedge Fund (Core Set)
1x Power Shutdown (Mala Tempora) ••
Barrier (6)
2x Bastion (Creation and Control)
2x Paper Wall (Mala Tempora)
2x Wall of Static (Core Set)
Code Gate (5)
2x Pop-up Window (Cyber Exodus)
2x Tollbooth (Core Set)
1x Viktor 2.0 (Creation and Control) •••
Sentry (10)
2x Archer (Core Set) ••••
1x Caduceus (What Lies Ahead) ••
2x Data Hound (Humanity's Shadow)
2x Flare (Future Proof)
1x Ichi 1.0 (Core Set) ••
2x Muckraker (Second Thoughts)
Deck built on NetrunnerDB.
The only way Trace's remain scary is if they actually have a purpose for that trace firing. As a lot of Trace is on ICE, those Traces become not so scary (or even noteworthy) if they can just be broken without firing. So there is a lot of Program destruction in this deck - we have to keep them out of the Breakers so they can't get through. Drop those Corroders/ Fracters first - because the Barriers are the decks main ETR ice, but dont forget things like Magnum Opus - the goal of this deck is to regularly bankrupt the runner.
Which means throwing those Trace's becomes a very complicated game. You don't (most times) want to just blow the runner out of the water with credits and make it impossible for him to pay for it. Sure on Flare, that is a great idea. 2 cards out of hand and some hardware? Rockin. But on Muckracker? Unless you really need the run to end, you actually want him to be paying to beat the traces. It's more expensive. Muckracker is a perfect example of the idea of this deck. Pay the Tax (Buy this awesome thing on this late night infomercial for only 7 payments of 19.99!) or you don't get in.
So it becomes a game itself - how much do you spend on this Trace? You want to leave it in the realm for the runner to beat, but you need a reason for him to think he has to beat it. It's a Shell game - much like Jinteki traps, but on a different level - and a level many Runners probably won't be thinking about.
Psychographics is not in this deck, and neither is Midseasons. If you drop a butload of tags on the runner at once, they stop paying to prevent tags. Plus we're pushing the Meta, and we've already seen the Midseasons > Psycho > Beale combo.
So I've included cards that give negative effects for those trace's hitting beyond just tags. Some as simple and understanding as Caduceus, some as scary as Viktor 2.0. A single hosted conter on him makes him scary if the runner ever suddenly finds themselves without cards... 2 or 3 is even more scary.
And so the Making News Identity is used because the goal is to bankrupt the runner, and making them spend 2 more (plus basically canceling out the base 1 Link of some runners) just helps in that. . Just like Account Siphon recursion decks goal is to keep the corp continually without credits, so too is this deck. Closed Accounts is obviously a workhorse here, and the single tag you need for that would be where you want to drop enough they can't fight it cause you're going to hit them next turn.
When using Flare, Carapace is obviously a target, but don't forget about stuff that gives reaccuring credits. The goal is to bankrupt the runner with a thousand little taxes, until they are out of burst economy and are forced to click for credits. And of course, Tag Punishment in the form of killing Kati, Daily Casts, Armitage, ect is extremely important.
So the 'Thing' That NBN is good at, is Traces. Weyland has Meat Damage and Advance-able Ice, Jinteki has Traps and Net Damage and Psi, Haas-Bioroid has Brain Damage and Click Gaining... Well NBN Has Tags and economics - And by Economics I mean Closed Accounts.
But I also mean Traces.
See, a Trace is only scary if the runner 1) Can't break it on an ICE and 2) Is actually afraid of it going off. Most people know that when you play NBN, there will be a point you get tagged, and just play around it. So they stop paying for most of the traces you usually see, preparing for the ineveitable Psycho Beale if that can be pulled off, or Closed Accounts for a scoring window.
But what if we adapted that to make it all scary, so that the Runner must always be broke? Opening up many many many more scoring windows as the Runner has to regain credits?
NBN - Late Night Infomercials
NBN: Making News (Core Set)Agenda (9)
3x AstroScript Pilot Program (Core Set)
3x Character Assassination (Opening Moves)
3x Restructured Datapool (What Lies Ahead)
Asset (8)
1x Aggressive Secretary (Core Set) ••
2x City Surveillance (Mala Tempora)
2x Jackson Howard (Opening Moves)
3x Marked Accounts (Cyber Exodus)
Upgrade (4)
2x Bernice Mai (Humanity's Shadow)
2x Red Herrings (Core Set)
Operation (7)
3x Closed Accounts (Core Set)
3x Hedge Fund (Core Set)
1x Power Shutdown (Mala Tempora) ••
Barrier (6)
2x Bastion (Creation and Control)
2x Paper Wall (Mala Tempora)
2x Wall of Static (Core Set)
Code Gate (5)
2x Pop-up Window (Cyber Exodus)
2x Tollbooth (Core Set)
1x Viktor 2.0 (Creation and Control) •••
Sentry (10)
2x Archer (Core Set) ••••
1x Caduceus (What Lies Ahead) ••
2x Data Hound (Humanity's Shadow)
2x Flare (Future Proof)
1x Ichi 1.0 (Core Set) ••
2x Muckraker (Second Thoughts)
Deck built on NetrunnerDB.
The only way Trace's remain scary is if they actually have a purpose for that trace firing. As a lot of Trace is on ICE, those Traces become not so scary (or even noteworthy) if they can just be broken without firing. So there is a lot of Program destruction in this deck - we have to keep them out of the Breakers so they can't get through. Drop those Corroders/ Fracters first - because the Barriers are the decks main ETR ice, but dont forget things like Magnum Opus - the goal of this deck is to regularly bankrupt the runner.
Which means throwing those Trace's becomes a very complicated game. You don't (most times) want to just blow the runner out of the water with credits and make it impossible for him to pay for it. Sure on Flare, that is a great idea. 2 cards out of hand and some hardware? Rockin. But on Muckracker? Unless you really need the run to end, you actually want him to be paying to beat the traces. It's more expensive. Muckracker is a perfect example of the idea of this deck. Pay the Tax (Buy this awesome thing on this late night infomercial for only 7 payments of 19.99!) or you don't get in.
So it becomes a game itself - how much do you spend on this Trace? You want to leave it in the realm for the runner to beat, but you need a reason for him to think he has to beat it. It's a Shell game - much like Jinteki traps, but on a different level - and a level many Runners probably won't be thinking about.
Psychographics is not in this deck, and neither is Midseasons. If you drop a butload of tags on the runner at once, they stop paying to prevent tags. Plus we're pushing the Meta, and we've already seen the Midseasons > Psycho > Beale combo.
So I've included cards that give negative effects for those trace's hitting beyond just tags. Some as simple and understanding as Caduceus, some as scary as Viktor 2.0. A single hosted conter on him makes him scary if the runner ever suddenly finds themselves without cards... 2 or 3 is even more scary.
And so the Making News Identity is used because the goal is to bankrupt the runner, and making them spend 2 more (plus basically canceling out the base 1 Link of some runners) just helps in that. . Just like Account Siphon recursion decks goal is to keep the corp continually without credits, so too is this deck. Closed Accounts is obviously a workhorse here, and the single tag you need for that would be where you want to drop enough they can't fight it cause you're going to hit them next turn.
When using Flare, Carapace is obviously a target, but don't forget about stuff that gives reaccuring credits. The goal is to bankrupt the runner with a thousand little taxes, until they are out of burst economy and are forced to click for credits. And of course, Tag Punishment in the form of killing Kati, Daily Casts, Armitage, ect is extremely important.
Where to go from here?
Archived Memories could be a serious powerhouse in this deck, and maybe moving inf around for a second Viktor 2.0 would be scary. A second Aggressive Secretary would be nice to increase the chances of seeing it. Bad Pup removal might be considered (Veterans Program?) simply because free money is bad.
Will it Work? Doubt it. Will it cause you to think? I hope so.
(though I honestly feel this, so far, has the best chance of actually being competitive)
Sunday, January 26, 2014
Reina - Double Up!
Ill admit. I'm not to happy with this deck. Its ... stretching even the idea of stretching the Meta.... but at least it makes us think.
Starlight Crusade was one of those cards I think that a lot of people went ... eh? And Honestly, until Double Time is released in a couple months (which is supposed to be all Double Events) it's probably not worth building a deck around. But why does that stop us?
Remember. These decks are not meant to be competitive. They are here to make you think. To approach things from a view point that most find untenable and see if something interesting can be sparked.
So I took a look at all the Double's spoiled so far - This includes through Double Time, so you'd have to proxy this deck to even try it. But given that the doubles most expensive influence ended up being between Criminal and Anarch, I choose to go with Anarch.
This is a concept - The Starlight Deck - That will undoubtedly get better with time. But ... this might actually be working here? The only doubles I didn't use (That we know for certain the entire text on at least) were Frame Job and Eureka. Frame Job was too situational (plus I'm playing around with that in a different deck, heh) And there wasn't really anything worth using Eureka for in an Anarch deck - and not without spending influence on things like Motivation, which didn't seem worth it.
Double Up!
Reina Roja: Freedom Fighter (Mala Tempora)
Event (12)
2x Hostage (Opening Moves) ••••
3x Lawyer Up (True Colors) •••
3x Queen's Gambit (Double Time)
1x Running Interference (Mala Tempora) ••••
3x Singularity (Double Time)
Hardware (4)
2x Dyson Mem Chip (Trace Amount)
2x Spinal Modem (What Lies Ahead)
Resource (14)
2x Access to Globalsec (Core Set)
2x Aesop's Pawnshop (Core Set) ••••
3x Daily Casts (Creation and Control)
2x John Masanori (Opening Moves)
3x Starlight Crusade Funding (True Colors)
2x Underworld Contact (A Study in Static)
Icebreaker (9)
3x Corroder (Core Set)
3x Mimic (Core Set)
3x Yog.0 (Core Set)
Program (6)
2x Datasucker (Core Set)
2x Djinn (Core Set)
2x Rook (Opening Moves)
Deck built on NetrunnerDB.
So here we have a few things. Queens Gambit and Singularity actually mesh really well together. But normally that's an entire turn plus whatever you have to spend to get into the server, so it's probably not worth it most times. But if Starlight is out...
Aesop's becomes important to have suddenly, because we want to be able to get rid of Starlight when we're done with it. Hostage is then useful, for finding Aesop.
And now we're running two resources that are important to the deck concept. So Tag Me is right out, meaning that Lawyer Up could become potentially useful.
We'll throw in the traditional Anarch breaker suite and add in a Rook to play off of Reina's base ability. Running Interference combines with that and can make that all important get me in there now run possible.
Since we are already running Aesops, Daily Casts becomes a decent economy card with selling it to Aesop (not amazing, but better than Liberated Accounts, especially cause we are already click starved)
Without a lot of Viruses or Caissa, Spinal Modem becomes the better console. Well now we're a little worried about Link Strength - and if we include some boost there (and Dyson is good for the memory we'll need) then hey. Why not include Underworld Contacts. Since we're already Resource Heavy...
And finally John M. He's in because he provides card draw when we are loosing a click, meaning we still get something out of all 4 clicks, effectively.
What else can we do?
Medium is probably a good idea to put in here - being able to get RD lock would help a lot for a victory condition. Ive found without some sort of HQ or RD multi access you are in a lot of trouble. But thats if you want to actually make this ... competitive.
And once more Double Events come out this might actually become viable.
No idea if this is worth it. Will it work? Doubt it. Can it make you think? Maybe.
Starlight Crusade was one of those cards I think that a lot of people went ... eh? And Honestly, until Double Time is released in a couple months (which is supposed to be all Double Events) it's probably not worth building a deck around. But why does that stop us?
Remember. These decks are not meant to be competitive. They are here to make you think. To approach things from a view point that most find untenable and see if something interesting can be sparked.
So I took a look at all the Double's spoiled so far - This includes through Double Time, so you'd have to proxy this deck to even try it. But given that the doubles most expensive influence ended up being between Criminal and Anarch, I choose to go with Anarch.
This is a concept - The Starlight Deck - That will undoubtedly get better with time. But ... this might actually be working here? The only doubles I didn't use (That we know for certain the entire text on at least) were Frame Job and Eureka. Frame Job was too situational (plus I'm playing around with that in a different deck, heh) And there wasn't really anything worth using Eureka for in an Anarch deck - and not without spending influence on things like Motivation, which didn't seem worth it.
Double Up!
Reina Roja: Freedom Fighter (Mala Tempora)
Event (12)
2x Hostage (Opening Moves) ••••
3x Lawyer Up (True Colors) •••
3x Queen's Gambit (Double Time)
1x Running Interference (Mala Tempora) ••••
3x Singularity (Double Time)
Hardware (4)
2x Dyson Mem Chip (Trace Amount)
2x Spinal Modem (What Lies Ahead)
Resource (14)
2x Access to Globalsec (Core Set)
2x Aesop's Pawnshop (Core Set) ••••
3x Daily Casts (Creation and Control)
2x John Masanori (Opening Moves)
3x Starlight Crusade Funding (True Colors)
2x Underworld Contact (A Study in Static)
Icebreaker (9)
3x Corroder (Core Set)
3x Mimic (Core Set)
3x Yog.0 (Core Set)
Program (6)
2x Datasucker (Core Set)
2x Djinn (Core Set)
2x Rook (Opening Moves)
Deck built on NetrunnerDB.
So here we have a few things. Queens Gambit and Singularity actually mesh really well together. But normally that's an entire turn plus whatever you have to spend to get into the server, so it's probably not worth it most times. But if Starlight is out...
Aesop's becomes important to have suddenly, because we want to be able to get rid of Starlight when we're done with it. Hostage is then useful, for finding Aesop.
And now we're running two resources that are important to the deck concept. So Tag Me is right out, meaning that Lawyer Up could become potentially useful.
We'll throw in the traditional Anarch breaker suite and add in a Rook to play off of Reina's base ability. Running Interference combines with that and can make that all important get me in there now run possible.
Since we are already running Aesops, Daily Casts becomes a decent economy card with selling it to Aesop (not amazing, but better than Liberated Accounts, especially cause we are already click starved)
Without a lot of Viruses or Caissa, Spinal Modem becomes the better console. Well now we're a little worried about Link Strength - and if we include some boost there (and Dyson is good for the memory we'll need) then hey. Why not include Underworld Contacts. Since we're already Resource Heavy...
And finally John M. He's in because he provides card draw when we are loosing a click, meaning we still get something out of all 4 clicks, effectively.
What else can we do?
Medium is probably a good idea to put in here - being able to get RD lock would help a lot for a victory condition. Ive found without some sort of HQ or RD multi access you are in a lot of trouble. But thats if you want to actually make this ... competitive.
And once more Double Events come out this might actually become viable.
No idea if this is worth it. Will it work? Doubt it. Can it make you think? Maybe.
Tuesday, January 21, 2014
Custom Biotics - Always Growing, Always Going
Custom Biotics. Such an interesting identity that I don't think I've ever seen anyone even talk about playing it. The 22 influence is its strong point at a drawback of no Jinteki cards but... huh?
Once again. Remember. These decks are not necessarily competitive. They probably wont work. They probably will get slaughtered. But make us think... that they can do.
Like the Professor from the last article, you have to make use of that 22 influence (or in the professors case more than 15 inf worth of programs that are useful) to make it worthwhile. What would you need that much influence for without touching Jinteki that it would make not running Engineering the Future the best solution?
This is an identity that, like the Professor, will get better with a larger cardpool. Will it ever outdo Engineering the Future? Probably not. And we're talking about the here, the now, not 3 cycles down the road with a crap load more cards.
So while thinking about the next deck to write about, I was looking at Custom Biotics and going ... what the hell would I use that influence and lack of an ability for? I was reminded about another deck that I saw - Apreche (His Youtube channel here) had a video of a game up on his channel that was his HB Slow Advance. Slow advance? What kind of crazyness is that? Suddenly I was struck with a thought and so....
Agenda (10)
2x Accelerated Beta Test (Core Set)
2x Mandatory Upgrades (What Lies Ahead)
3x Project Ares (Opening Moves)
3x Project Vitruvius (Cyber Exodus)
Asset (7)
3x Adonis Campaign (Core Set)
2x Aggressive Secretary (Core Set)
2x Cerebral Overwriter (Creation and Control)
Upgrade (3)
3x Simone Diego (Humanity's Shadow) ••••• •
Operation (9)
3x Hedge Fund (Core Set)
3x Shipment from Kaguya (Core Set) •••
3x Shipment from SanSan (Second Thoughts) •••
Barrier (9)
2x Bastion (Creation and Control)
2x Eli 1.0 (Future Proof)
1x Heimdall 1.0 (Core Set)
2x Ice Wall (Core Set) ••
2x Wall of Static (Core Set)
Code Gate (6)
2x Enigma (Core Set)
2x NEXT Bronze (Opening Moves)
2x Pop-up Window (Cyber Exodus) ••
Sentry (5)
1x Fenris (True Colors)
1x Ichi 1.0 (Core Set)
3x Matrix Analyzer (Core Set) ••••• •
Deck built on NetrunnerDB.
Building from a similar position as the Weyland - Building a Better ICE deck I posted before, we will use Simon Diego to her greatest effect - Free advancements! Then taking a page from Apreche we'll make that useful - Overadvanced Project Ares thanks to Simon and Matrix Analyzer, Overadvanced Vitruvius. What might be a harmless Two Advanced Agenda, after running through a Matrix Analyzer is suddenly 3 programs or three brain damage. How to make this worthwhile though for the influence?
Shipments. Kaguya and SanSan shipments. Matrix Analyzer and Diego already eat up a lot of the influence. Throw in 3 each of the Shipment cards from Weyland and NBN that will allow even more Advancement tokens to be placed means we're pushing upwards. Toss in a Popup Window to help fund this and we got ourselves 22 influence (well with that Ice Wall... shhhhh)
The secret for this deck is a pair of big 'ol balls. Advance. Always be advancing. Never stop advancing. Don't get cold feet. Keep advancing. When he see's you adding more advance tokens while he's running the server, the hope is that he gets cold feet that its now a 4 advanced Cerebral Overwriter
Economy might be the biggest issue, but one of the best parts of this is that, thanks to Simone, and both Shipments, that's 9 cards that can allow you to advance for free. Adonis is a strong economy card already, so all you'll need is money to fund the rezing of ice, which between Adonis and Hedge Fund might be enough. Maybe.
Once again. Remember. These decks are not necessarily competitive. They probably wont work. They probably will get slaughtered. But make us think... that they can do.
Like the Professor from the last article, you have to make use of that 22 influence (or in the professors case more than 15 inf worth of programs that are useful) to make it worthwhile. What would you need that much influence for without touching Jinteki that it would make not running Engineering the Future the best solution?
This is an identity that, like the Professor, will get better with a larger cardpool. Will it ever outdo Engineering the Future? Probably not. And we're talking about the here, the now, not 3 cycles down the road with a crap load more cards.
So while thinking about the next deck to write about, I was looking at Custom Biotics and going ... what the hell would I use that influence and lack of an ability for? I was reminded about another deck that I saw - Apreche (His Youtube channel here) had a video of a game up on his channel that was his HB Slow Advance. Slow advance? What kind of crazyness is that? Suddenly I was struck with a thought and so....
Custom Biotics - Always Growing, Always Going
Custom Biotics: Engineered for Success (Creation and Control)Agenda (10)
2x Accelerated Beta Test (Core Set)
2x Mandatory Upgrades (What Lies Ahead)
3x Project Ares (Opening Moves)
3x Project Vitruvius (Cyber Exodus)
Asset (7)
3x Adonis Campaign (Core Set)
2x Aggressive Secretary (Core Set)
2x Cerebral Overwriter (Creation and Control)
Upgrade (3)
3x Simone Diego (Humanity's Shadow) ••••• •
Operation (9)
3x Hedge Fund (Core Set)
3x Shipment from Kaguya (Core Set) •••
3x Shipment from SanSan (Second Thoughts) •••
Barrier (9)
2x Bastion (Creation and Control)
2x Eli 1.0 (Future Proof)
1x Heimdall 1.0 (Core Set)
2x Ice Wall (Core Set) ••
2x Wall of Static (Core Set)
Code Gate (6)
2x Enigma (Core Set)
2x NEXT Bronze (Opening Moves)
2x Pop-up Window (Cyber Exodus) ••
Sentry (5)
1x Fenris (True Colors)
1x Ichi 1.0 (Core Set)
3x Matrix Analyzer (Core Set) ••••• •
Deck built on NetrunnerDB.
Building from a similar position as the Weyland - Building a Better ICE deck I posted before, we will use Simon Diego to her greatest effect - Free advancements! Then taking a page from Apreche we'll make that useful - Overadvanced Project Ares thanks to Simon and Matrix Analyzer, Overadvanced Vitruvius. What might be a harmless Two Advanced Agenda, after running through a Matrix Analyzer is suddenly 3 programs or three brain damage. How to make this worthwhile though for the influence?
Shipments. Kaguya and SanSan shipments. Matrix Analyzer and Diego already eat up a lot of the influence. Throw in 3 each of the Shipment cards from Weyland and NBN that will allow even more Advancement tokens to be placed means we're pushing upwards. Toss in a Popup Window to help fund this and we got ourselves 22 influence (well with that Ice Wall... shhhhh)
The secret for this deck is a pair of big 'ol balls. Advance. Always be advancing. Never stop advancing. Don't get cold feet. Keep advancing. When he see's you adding more advance tokens while he's running the server, the hope is that he gets cold feet that its now a 4 advanced Cerebral Overwriter
Economy might be the biggest issue, but one of the best parts of this is that, thanks to Simone, and both Shipments, that's 9 cards that can allow you to advance for free. Adonis is a strong economy card already, so all you'll need is money to fund the rezing of ice, which between Adonis and Hedge Fund might be enough. Maybe.
What else can we do?
Well economy is an issue. Maybe swapping into some Eve to go with the Adonis, or a Melange for the burstyness. Or more Drip Econ, so you can spend more time clicking for advancement without having to spend time getting the credits. Eve Campaign or PAD campaign could round out the econ nicely. The ICE package probably needs work - I just drew on my experiences in building NEXT for some random ice. Draw what you can and will from that. Maybe even saying screw Custom Biotics and run this out of Engineering the Future for the free money and the ability to run Junebug to compliment the Slow Advance idea.
Thinking about it, Rex might actually work well here. If you have it up in a server, they might run it instead of your agenda you're pushing for over advancement. If not, then you have money coming in soon, possibly right when you need it. Its a card that's easy for the runner to forget about if other, more pressing things come up.
Thinking about it, Rex might actually work well here. If you have it up in a server, they might run it instead of your agenda you're pushing for over advancement. If not, then you have money coming in soon, possibly right when you need it. Its a card that's easy for the runner to forget about if other, more pressing things come up.
Will it work? Doubtful. Does it make you think? I hope so.
Sunday, January 19, 2014
The Professor - A Toolbox to Sell
Oh dear. He's finally lost it. The Professor. How are we ever going to really justify this as a deck list that is worth it?
Well remember. These decks may not be competitive. They may not be good. Hell they may even be terribad. But hopefully they make us think.
Everyone has looked at the Professor as a Jack of All Trades deck - the idea is that with the abundance of cards to search your deck (Tutor) for whatever program you need in house for Shaper, the Professor can stack his deck with one off's to fix the problems he comes up against.
The problem becomes that of those cards, those that are actually useful more than once or twice in a blue moon don't make up enough influence to justify using The Professor - if its less than 15 inf, why not just stick it in Kate or Kit or G-mod or hell even Exile?
What if we look at it a little differently?
The Professor: Keeper of Knowledge (Creation and Control)
Event (9)
2x Diesel (Core Set)
3x Freelance Coding Contract (Creation and Control)
1x Levy AR Lab Access (Creation and Control)
3x Test Run (Cyber Exodus)
Hardware (5)
3x Clone Chip (Creation and Control)
2x Dinosaurus (Cyber Exodus)
Resource (1)
1x Same Old Thing (Creation and Control)
Icebreaker (5)
1x Atman (Creation and Control)
1x Corroder (Core Set) ••
1x Knight (Mala Tempora) ••
1x Ninja (Core Set) ••
1x Torch (Mala Tempora)
Program (25)
1x Chakana (Creation and Control)
1x Copycat (Second Thoughts) •
1x Crescentus (A Study in Static) •
1x Deep Thought (Future Proof)
1x Disrupter (A Study in Static) •
1x Djinn (Core Set) ••
1x Expert Schedule Analyzer (Mala Tempora) ••
1x Gorman Drip v1 (Opening Moves) •
1x Keyhole (True Colors) •••
3x Magnum Opus (Core Set)
1x Medium (Core Set) •••
1x Nerve Agent (Cyber Exodus) ••
1x Parasite (Core Set) ••
1x Paricia (Creation and Control)
1x Pawn (Opening Moves) •
1x Pheromones (Humanity's Shadow) ••
1x Sahasrara (Creation and Control)
1x Scheherazade (Second Thoughts) •
3x Self-modifying Code (Creation and Control)
1x Sneakdoor Beta (Core Set) •••
1x Snitch (Cyber Exodus) ••
Deck built on NetrunnerDB.
For those of you counting, that's 33 Influence. Well, we're certainly making use of his card ability now.
So here we just stuck every single non breaker program in the Professor. What does it do? Don't care. Don't care at all. Sure it might be useful once in a blue moon, and you'll be happy you have it then, but really? What is it good for? 99% of the time nothing but throwing to Freelance Coding Contract to get giant bursts of money. Who cares what it does, just toss it. Then with the most effective breakers in the set, money wise (Garrote could be included but Memory wise its probably better to keep it with Ninja unless you want to find room for some Mem Chips) you'll be able to break into any server quickly, efficiently, and often.
Well remember. These decks may not be competitive. They may not be good. Hell they may even be terribad. But hopefully they make us think.
Everyone has looked at the Professor as a Jack of All Trades deck - the idea is that with the abundance of cards to search your deck (Tutor) for whatever program you need in house for Shaper, the Professor can stack his deck with one off's to fix the problems he comes up against.
The problem becomes that of those cards, those that are actually useful more than once or twice in a blue moon don't make up enough influence to justify using The Professor - if its less than 15 inf, why not just stick it in Kate or Kit or G-mod or hell even Exile?
What if we look at it a little differently?
A Toolbox to Sell
(Or otherwise known as: OMG THE PRGMS; Sell 'em)The Professor: Keeper of Knowledge (Creation and Control)
Event (9)
2x Diesel (Core Set)
3x Freelance Coding Contract (Creation and Control)
1x Levy AR Lab Access (Creation and Control)
3x Test Run (Cyber Exodus)
Hardware (5)
3x Clone Chip (Creation and Control)
2x Dinosaurus (Cyber Exodus)
Resource (1)
1x Same Old Thing (Creation and Control)
Icebreaker (5)
1x Atman (Creation and Control)
1x Corroder (Core Set) ••
1x Knight (Mala Tempora) ••
1x Ninja (Core Set) ••
1x Torch (Mala Tempora)
Program (25)
1x Chakana (Creation and Control)
1x Copycat (Second Thoughts) •
1x Crescentus (A Study in Static) •
1x Deep Thought (Future Proof)
1x Disrupter (A Study in Static) •
1x Djinn (Core Set) ••
1x Expert Schedule Analyzer (Mala Tempora) ••
1x Gorman Drip v1 (Opening Moves) •
1x Keyhole (True Colors) •••
3x Magnum Opus (Core Set)
1x Medium (Core Set) •••
1x Nerve Agent (Cyber Exodus) ••
1x Parasite (Core Set) ••
1x Paricia (Creation and Control)
1x Pawn (Opening Moves) •
1x Pheromones (Humanity's Shadow) ••
1x Sahasrara (Creation and Control)
1x Scheherazade (Second Thoughts) •
3x Self-modifying Code (Creation and Control)
1x Sneakdoor Beta (Core Set) •••
1x Snitch (Cyber Exodus) ••
Deck built on NetrunnerDB.
For those of you counting, that's 33 Influence. Well, we're certainly making use of his card ability now.
So here we just stuck every single non breaker program in the Professor. What does it do? Don't care. Don't care at all. Sure it might be useful once in a blue moon, and you'll be happy you have it then, but really? What is it good for? 99% of the time nothing but throwing to Freelance Coding Contract to get giant bursts of money. Who cares what it does, just toss it. Then with the most effective breakers in the set, money wise (Garrote could be included but Memory wise its probably better to keep it with Ninja unless you want to find room for some Mem Chips) you'll be able to break into any server quickly, efficiently, and often.
A burst of 10 creds when you use it would be pretty good way to suddenly break into a server where the Corp thought you were going to be stuck clicking for Magnum Opus credits a turn before being able to break it. One click for 10 creds, as long as it's not a trap you're running into ...
Forget about the toolbox... Sell it! To make money for breaking things!
And while you're tossing cards that you don't need, if the Corp pulls out something strange or weird, you will have the card you need in their somewhere. And this is Shaper. you have the ability to go get it, out of the Heap or out of the Stack, there is a way.
Hmm. I didn't include Deus X. Or Net Shield. Maybe those could be fit in there...
What else can we do with it?
Well this was thrown together by literally just clicking 1 of everything i could that wasn't an ICE Breaker on Netrunnerdb.com. More card draw, maybe another economic engine of some sort (Professional Contacts comes to light as a good idea, Quality Time as well). Possibly might want to consider some funky town cards like Escher or other interesting but little seen Shaper cards for throwing out another surprise.
In all fairness though, this deck violates one of the cardinal rules of deckbuilding. Focus. So...
Will it work? Who knows. Will it make you think? I hope so.
Wednesday, January 15, 2014
Weyland - Building a Better ICE
Weyland has this amazing ability on their ICE. Much of their ICE can be advanced. Unfortunately this usually is not effective money wise, even with Commercialization, and certainly isn't effective click wise. Sure Ice Walls are usually good for it, and other times Hadrians just gets stupid when advanced.
Then there comes ice that can only be advanced when rezed. And the worst part one of these is 'Do Net Damage' - how is that ever going to be useful? That is one things that generally only are useful when they catch the runner by surprise.
But what if we use it as a Tax? Woodcutter with 6 sub routines on it is one expensive thing to break! But dear god how is that ever going to be useful. Plus the turn we rez that ICE its just going to be stupidly sitting there doing nothing. Not to mention costing 6 credits more than its rez cost to even be worthwhile...
Well, there is some help for that... and so we have Building a Better ICE idea...
Agenda (8)
2x Government Contracts (A Study in Static)
3x Priority Requisition (Core Set)
3x Project Atlas (What Lies Ahead)
Upgrade (8)
3x Amazon Industrial Zone (Trace Amount)
2x Ash 2X3ZB9CY (What Lies Ahead) ••••
3x Simone Diego (Humanity's Shadow)
Operation (14)
3x Beanstalk Royalties (Core Set)
3x Commercialization (Cyber Exodus)
3x Hedge Fund (Core Set)
3x Oversight AI (A Study in Static)
2x Restructure (Second Thoughts)
Barrier (6)
2x Hadrian's Wall (Core Set)
3x Ice Wall (Core Set)
1x Tyrant (A Study in Static)
Code Gate (4)
2x Enigma (Core Set)
2x Tollbooth (Core Set) ••••
Sentry (9)
1x Archer (Core Set)
3x Matrix Analyzer (Core Set) ••••• •
2x Shadow (Core Set)
1x Swarm (Opening Moves)
2x Woodcutter (Cyber Exodus)
Deck built on NetrunnerDB.
Key cards in here are Amazon Industrial Zone and Oversight AI, followed by Simone and your base identity. Amazon, Oversight AI, and to a lesser extent Priority Requisition is going to be how you get ICE rezed out of the run. Simone and your base identity means you can in a single turn put 3 advancement tokens up onto any of your advance-able ICE ... for free. And once you get Commercialization onto one of those ICE...
Matrix Analyzer and Ash are going to be the last pieces of this puzzle. Matrix analyzer is going to fulfill two roles. First to advance your ICE out of turn of course. Second to increase those agenda's into scoring position. And that is where ASH comes in. Because the operational economy + Commercialization is so very strong in Weyland (even outside of Building a Better World) the money should be there to rez Ash and drop enough on the economy to keep them out of your Agenda - and on top of that, Matrix Analyzer allows you to make the second run on that server even more expensive.
The key thing to remember in this deck. Woodcutter will never flat-line a runner. Tyrant will never really keep them out, once they start a run. Swarm will never eat any programs, no runner will ever pay the credit cost on it once you have it rezzed. But my god the tax on getting through those ICE will be incredible. When it costs 12, 15, 20 credits to break your server, they are not going to get to run every turn. And then a surprised Ash... that will let you score.
At least. Thats the hope.
Will it work? Doubtful. Does it make you think of something new? I hope so.
Then there comes ice that can only be advanced when rezed. And the worst part one of these is 'Do Net Damage' - how is that ever going to be useful? That is one things that generally only are useful when they catch the runner by surprise.
But what if we use it as a Tax? Woodcutter with 6 sub routines on it is one expensive thing to break! But dear god how is that ever going to be useful. Plus the turn we rez that ICE its just going to be stupidly sitting there doing nothing. Not to mention costing 6 credits more than its rez cost to even be worthwhile...
Well, there is some help for that... and so we have Building a Better ICE idea...
Weyland - Building a Better ICE
Weyland Consortium: Because We Built It (A Study in Static)Agenda (8)
2x Government Contracts (A Study in Static)
3x Priority Requisition (Core Set)
3x Project Atlas (What Lies Ahead)
Upgrade (8)
3x Amazon Industrial Zone (Trace Amount)
2x Ash 2X3ZB9CY (What Lies Ahead) ••••
3x Simone Diego (Humanity's Shadow)
Operation (14)
3x Beanstalk Royalties (Core Set)
3x Commercialization (Cyber Exodus)
3x Hedge Fund (Core Set)
3x Oversight AI (A Study in Static)
2x Restructure (Second Thoughts)
Barrier (6)
2x Hadrian's Wall (Core Set)
3x Ice Wall (Core Set)
1x Tyrant (A Study in Static)
Code Gate (4)
2x Enigma (Core Set)
2x Tollbooth (Core Set) ••••
Sentry (9)
1x Archer (Core Set)
3x Matrix Analyzer (Core Set) ••••• •
2x Shadow (Core Set)
1x Swarm (Opening Moves)
2x Woodcutter (Cyber Exodus)
Deck built on NetrunnerDB.
Key cards in here are Amazon Industrial Zone and Oversight AI, followed by Simone and your base identity. Amazon, Oversight AI, and to a lesser extent Priority Requisition is going to be how you get ICE rezed out of the run. Simone and your base identity means you can in a single turn put 3 advancement tokens up onto any of your advance-able ICE ... for free. And once you get Commercialization onto one of those ICE...
Matrix Analyzer and Ash are going to be the last pieces of this puzzle. Matrix analyzer is going to fulfill two roles. First to advance your ICE out of turn of course. Second to increase those agenda's into scoring position. And that is where ASH comes in. Because the operational economy + Commercialization is so very strong in Weyland (even outside of Building a Better World) the money should be there to rez Ash and drop enough on the economy to keep them out of your Agenda - and on top of that, Matrix Analyzer allows you to make the second run on that server even more expensive.
The key thing to remember in this deck. Woodcutter will never flat-line a runner. Tyrant will never really keep them out, once they start a run. Swarm will never eat any programs, no runner will ever pay the credit cost on it once you have it rezzed. But my god the tax on getting through those ICE will be incredible. When it costs 12, 15, 20 credits to break your server, they are not going to get to run every turn. And then a surprised Ash... that will let you score.
At least. Thats the hope.
What more can be done?
We're running a pretty risky Agenda mix here - the Priority Reqs - really worth it? To rez a Tyrant? Maybe. But 3point swings to the runner are brutal. Is it worth the price? Possibly - this deck can have the big taxing ice that would be needed to keep them out. Maybe mixing up the agenda package would help out.
Is Operational Econ the way to go? Maybe swapping in for some PAD or Melange type econ would help out more, and freeing up those spots for other things - like Red Herrings (after all, if you just spent 10+credits to break into my server, and now you need another 5 to steal? Hmmm)
Will it work? Doubtful. Does it make you think of something new? I hope so.
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